145 lines
7.8 KiB
Markdown
145 lines
7.8 KiB
Markdown
---
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title: "On window managers and XMonad"
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date: "2022-11-03T23:17:35+01:00"
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author: "$HUMANOID"
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tags: ["linux", "window managers", "xmonad"]
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description: "A ramble about, among other things, a highly configurable window manager"
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---
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# My journey into Tiling Window Managers
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When I started my Linux journey, I stuck with GNOME 3 something for around the
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first year. Sure, I tried KDE and Cinnamon and XFCE, but GNOME is the one I
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always kept coming back to. I think it's because it's pretty much the only one
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that felt completely different from what the rest of the world was doing. It
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helped me with thinking about Linux as being different from windows. After this
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first year though, I came across a few videos about tiling window managers and
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wanted to try one. The first one I installed was [i3](https://i3wm.org/).
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I hated it.
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I had a hard time configuring it as I didn't really know what I was doing.
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Other than that, I found it plain awkward to use. The way it tiles windows --
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and how you _still_ have to babysit pretty much every last one of them --
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drives me away from i3 to this day. I'm sure it has the potential to be a great
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window manager. It's just _really_ not for me. Which is a shame, I would really
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like to properly live in Wayland with [Sway](https://swaywm.org/ "Sway is like
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i3 in Wayland") for at least a little while.
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After a few hours of trying to get things to work in i3, I went back to GNOME.
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Some time later, I came across [AwesomeWM](https://awesomewm.org/). It was
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being recommended as a fairly easy window manager to start with -- it having
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window decorations and it's own menu system. The first thing I did was try-and
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fail to rip out said menu system and window decorations. I was putting too much
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on myself trying to learn the basics of both using a tiling window manager and
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Lua.
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Some time after that, I came across
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[BSPWM](https://github.com/baskerville/bspwm). This was the first time where I
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felt like I _really_ managed to get a tiling window manger to do what I wanted
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it to do. For some odd reason, there are people out there who consider BSPWM a
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more "advanced" window manger. I really don't get why. To this day, I am of the
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opinion that SXHKD's configuration syntax is some of the best out there. I
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think it took me around 10 minutes to wrap my head around the basics. Somewhere
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around an afternoon later, I had a config that served me well for the next few
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months to come.
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A while after BSPWM, I decided to give suckless'
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[DWM](https://dwm.suckless.org/) a shot. Despite my lack of knowledge of C,
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this very quickly became my favorite window manager at the time. There is just
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something about the insanity of using diff files to configure your piece of
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software when perfectly functional configuration libraries and languages exist
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that got it's hooks in me. I also caught the minimalism bug around this time,
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so DWM's nearly non-existent memory footprint was also great. Despite this
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really being the first really "advanced" window manager, I had an easier time
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configuring it than AwesomeWM or i3. It was also the first time where I could
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appreciate the master-stack layout properly and not having to think about
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keeping track of windows in two dimensions anymore. It made me realise that I
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want to have to think as little as possible about window positioning. It was
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the reason I couldn't deal with i3's paradigm and shifted away from BSPWM the
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moment I found DWM.
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I ran DWM as my main window manger for over a year before having issues with
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some fullscreen applications and the JetBrains suite, which I had to use for
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college activities.
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{{< img link="https://xkcd.com/1806/" src="/images/xkcd/borrow_your_laptop.png" >}}
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I decided to give AwesomeWM another shot after having figured out what I want
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from a tiling window manger. This time I managed to get something that worked
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pretty much exactly how I wanted it to. In other words, a fairly basic
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configuration with most of the default features ripped out and instead my
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partially-organically-grown-probably-batshit-insane-keybindings (I use `Super` +
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`Space` to open my run launcher. In fact, on my keyboard I have holding the big
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space bar (yes it has two space bars, its layout is about as insane as my
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window management keybindings) bound to `Super` + `Space`).
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To this day I still use DWM quite frequently on machines where I don't really
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want to think about what graphical interface to chuck on it (hence I half
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arsedly maintain an Alpine package of my fork).
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For quite a long time I used DWM and AwesomeWM depending on whether I was
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planning on frequently using fullscreen applications and how strong the machine
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in question was; AwesomeWM being noticeably slower than DWM on _really_ old
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machines (like RejuvinatedBrick). Until at some point, I came across
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[XMonad](https://xmonad.org/).
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I tried it for an evening.
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I hated the fact that it's configured in _sodding Haskell_ and went back to DWM.
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A few months later, I came across an implementation of chorded keys through
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the `XMonad.Util.EZConfig` module and decided to give it another shot.
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This time I was hooked.
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The biggest problem I had with it was _still_ the fact that it was configured
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in Haskell, but the absurd level of customisability made it worth dealing with
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the functional pain. It was also the first time I decided to not bother with a
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status bar as getting a basic configuration going had given me enough grief for
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one month.
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As for gripes I had (and partially still have) with XMonad, they were quite few,
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surprisingly. Coming from AwesomeWM and DWM, I would've liked XMonad to use tags
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instead of workspaces; fullscreen is a bit of a pain to get working, but has
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less fuckups than DWM; the fact that it's configured in Haskell; it not having a
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set of workspaces per monitor (at least by default, I kind of stopped caring
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after a little while); the fact that it's configured in Haskell; the
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`XMonad.Layout.ShowWName` module being kind of unstable and last but not least,
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the fact that it's configured in _fucking Haskell_.
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It almost seems like I got sick of being sick of it being configured in Haskell
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and I decided to dive into learning the language with the goal of being able to
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fully understand my monstrous 384 line config file (586 lines including the
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documentation in commented sections).
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{{< img src="/images/config_length.png" >}}
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I don't fully understand it yet at the time of writing, but I do understand it
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a hell of a lot better than when I produced most of those 300 lines.
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The greatest thing about XMonad is simultaneously the thing that kept me away
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from it: it's written and configured in bloody Haskell. Thus there is barely a
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separation between configuration and source code. The only difference there
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_really_ is, is the filename. Once you understand a bit of Haskell (no small
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task if you're used to imperative languages) adding and integrating your own
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features is really easy. And then they are _properly_ integrated. Sort of like
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how DWM works, only with proper documentation and support. Part of me wants to
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see if I can figure out a way to package my XMonad build as a single binary to
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be able to chuck it onto systems without putting much thought into it.
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Weird thing with Haskell I'm noticing so far is that I'm slowly but surely
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managing to dig up old concepts that I tried to implement in imperative
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languages, but couldn't due to their nature. Things like pattern matching and
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maps are quite intuitive to me. It's just that Haskell's syntax takes a _lot_ of
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getting used to. In the mean time, I guess that my experience with POSIX Shell
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bridged the gap between my knowledge of Go and C#; and Haskell.
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I highly recommend giving XMonad a shot if you're willing to bash your head
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against the Haskell wall for a while before understanding how your window
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manager works.
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Looking back I find it quite funny to see how I went from not being able to get
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i3 to do what I wanted it too and giving up; to barely being able to write or
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understand Haskell but putting up with it.
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