From 31e2d61ec8a70feb9e987791cdf2f4bddd1f2485 Mon Sep 17 00:00:00 2001 From: Marty Sluijtman Date: Wed, 22 Jan 2025 23:12:53 +0100 Subject: [PATCH] How did I miss this? --- src/content/rambles/emergent-mechanics.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/content/rambles/emergent-mechanics.md b/src/content/rambles/emergent-mechanics.md index 327d105..b6c7d97 100644 --- a/src/content/rambles/emergent-mechanics.md +++ b/src/content/rambles/emergent-mechanics.md @@ -129,5 +129,4 @@ more satisfying than the pre baked equivalents in modern games. Figuring out how to (ab)use the game's rules to your advantage is half the fun if you ask me and games like Doom Eternal take most of that away from you by giving you one or very few viable strategies to approach a given situation and then telling you -most of them from the get go. Getting it to do something that the developers -never originally intended. +most of them from the get go.