sheet-parser/example.json
Nox Sluijtman ea8cf0ff5f Spell info and cleanup
- Removed save specific proficiency
- Added "at high level" description string for spells
2023-02-01 19:07:51 +01:00

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JSON

{
"misc":{
"level": 1,
"name": "Bob",
"race": "Human",
"class": "Fighter",
"background": "Generic",
"personalityTrait":"Cardboard Cutout",
"ideals":"For king and country!",
"bonds":"I am loyal to the crown",
"flaws":"I am loyal to the crown",
"quirk":"Sometimes I stutter a little bit",
"reliableTalent": false,
"jackOfAllTrades": false,
"isKurthog": false
},
"stats":[
{"name":"strength", "score":20, "proficient":false},
{"name":"dexterity", "score":1, "proficient":false},
{"name":"constitution", "score":15, "proficient":false},
{"name":"intelligence", "score":10, "proficient":false},
{"name":"wisdom", "score":10, "proficient":false},
{"name":"charisma", "score":10, "proficient":false}
],
"skills":[
{"name":"athletics", "proficient":true, "expertise":false, "baseStat":"strength"},
{"name":"acrobatics", "proficient":false, "expertise":false, "baseStat":"dexterity"},
{"name":"sleight_of_hand", "proficient":false, "expertise":false, "baseStat":"dexterity"},
{"name":"stealth", "proficient":false, "expertise":false, "baseStat":"dexterity"},
{"name":"arcana", "proficient":false, "expertise":false, "baseStat":"intelligence"},
{"name":"history", "proficient":false, "expertise":false, "baseStat":"intelligence"},
{"name":"investigation", "proficient":false, "expertise":false, "baseStat":"intelligence"},
{"name":"nature", "proficient":false, "expertise":false, "baseStat":"intelligence"},
{"name":"religion", "proficient":false, "expertise":false, "baseStat":"intelligence"},
{"name":"animal_handling", "proficient":false, "expertise":false, "baseStat":"wisdom"},
{"name":"insight", "proficient":false, "expertise":false, "baseStat":"wisdom"},
{"name":"medicine", "proficient":false, "expertise":false, "baseStat":"wisdom"},
{"name":"perception", "proficient":false, "expertise":false, "baseStat":"wisdom"},
{"name":"survival", "proficient":false, "expertise":false, "baseStat":"wisdom"},
{"name":"deception", "proficient":false, "expertise":false, "baseStat":"charisma"},
{"name":"intimidation", "proficient":false, "expertise":true, "baseStat":"charisma"},
{"name":"performance", "proficient":true, "expertise":false, "baseStat":"charisma"},
{"name":"persuasion", "proficient":false, "expertise":false, "baseStat":"charisma"}
],
"spells":[
{"name":"Eldritch Blast", "level":0, "castingTime":"1 Action", "range": 120, "components":"v,s", "duration":"Instantaneous","attack_save":"Ranged", "damage_effect":"Force", "school":"Evocation", "description":"A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage."},
{"name":"Absorb Elements", "level":1, "castingTime":"1 Reaction", "range": 0, "components":"s", "duration":"1 Round","attack_save":"None", "damage_effect":"The Absorbed effect", "school":"Abjuration", "description":"The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.", "atHighLevel":"nothing, methinks"}
],
"feats":[
{"name":"Boring", "description":"Due to being excessivly generic, Bob gains... something"},
{"name":"Test Dummy", "description":"As the test dummy for this project, you gain the ability to use things from other classes willy nilly."}
]
}