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https://gitlab.com/EternalWanderer/sheet-parser.git
synced 2024-11-29 05:23:49 +01:00
More cleaning and other cast options
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parent
dd72976913
commit
67d8e210f8
49
main.go
49
main.go
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@ -12,7 +12,7 @@ import (
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)
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var (
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path, skillString, saveString string
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path, skillString, saveString, checkString string
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modifier, diceThrows, surfaces int
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char Character
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skillMap = make(map[string]int)
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@ -23,7 +23,9 @@ var (
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func parseFlags() {
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flag.StringVar(&path, "file", "stats.json", "fock me")
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flag.StringVar(&path, "f", "stats.json", "fock me")
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flag.StringVar(&skillString, "s", "athletics", "Skill to parse")
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flag.StringVar(&skillString, "skill", "athletics", "Skill to parse")
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flag.StringVar(&checkString, "check", "strength", "Stat check")
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flag.StringVar(&saveString, "save", "strength", "Saving throw to... throw")
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flag.BoolVar(&advantage, "advantage", advantage, "Roll with advantage")
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flag.BoolVar(&disadvantage, "disadvantage", disadvantage, "Roll with disadvantage")
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flag.Parse()
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@ -63,7 +65,18 @@ func main() {
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readJson()
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initMaps()
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fmt.Println("Skill check:", skillString)
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fmt.Println(skillCheck(getSkill(skillString)))
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fmt.Println("Stat check", checkString)
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fmt.Println(statCheck(getStat(checkString)))
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fmt.Println("Saving throw", saveString)
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fmt.Println(savingThrow(getStat(saveString)))
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fmt.Println("Proficiency")
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fmt.Println(getProficiency())
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}
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func getProficiency() int {
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return (char.Misc.Level-1)/4 + 2
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}
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func getSkill(skillName string) Skill {
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@ -78,6 +91,34 @@ func getModifier(stat Stat) int {
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return (stat.Score - 10) / 2
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}
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func rollDice() int {
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var die, x, y int
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switch {
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case advantage:
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die, x, y = Dice.Advantage()
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case disadvantage:
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die, x, y = Dice.Disadvantage()
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default:
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die = Dice.SimpleCast()
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}
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fmt.Printf("%s%d%s\tx: %d\ty: %d\n", Colors.ColorGreen, die, Colors.ColorReset, x, y)
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return die
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}
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func statCheck(stat Stat) int {
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return rollDice() + getModifier(stat)
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}
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func savingThrow(stat Stat) int {
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die := rollDice()
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if stat.Proficient {
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die += getModifier(stat)
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}
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return die
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}
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func skillCheck(skill Skill) int {
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var die, x, y int
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switch {
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@ -94,9 +135,9 @@ func skillCheck(skill Skill) int {
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switch {
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case skill.Expertise:
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die += char.Misc.Proficiency * 2
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die += getProficiency() * 2
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case skill.Proficient:
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die += char.Misc.Proficiency
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die += getProficiency()
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}
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return die
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}
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@ -7,8 +7,6 @@ type Character struct {
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}
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type Misc struct {
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Proficiency int `json:"proficiency"`
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Inspiration int `json:"inspiration"`
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Level int `json:"level"`
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Name string `json:"name"`
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}
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@ -1,8 +1,6 @@
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{
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"misc":{
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"proficiency": 3,
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"inspiration": 0,
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"level": 0,
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"level": 13,
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"name": "Bob"
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},
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"stats":[
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