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https://gitlab.com/EternalWanderer/sheet-parser.git
synced 2024-11-29 05:23:49 +01:00
Added percpetion skill and some more cleanup
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parent
67d8e210f8
commit
417762a74d
18
main.go
18
main.go
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@ -76,6 +76,7 @@ func main() {
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}
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func getProficiency() int {
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// https://worldbuildersjunction.com/what-is-proficiency-bonus-in-dd-5e-how-it-works-calculated/
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return (char.Misc.Level-1)/4 + 2
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}
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@ -88,6 +89,7 @@ func getStat(statName string) Stat {
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}
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func getModifier(stat Stat) int {
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// https://worldbuildersjunction.com/dungeon-and-dragons-ability-scores-explained-for-beginners/
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return (stat.Score - 10) / 2
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}
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@ -114,22 +116,14 @@ func savingThrow(stat Stat) int {
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die := rollDice()
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if stat.Proficient {
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die += getModifier(stat)
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die += getProficiency()
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}
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return die
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return die + getModifier(stat)
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}
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func skillCheck(skill Skill) int {
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var die, x, y int
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switch {
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case advantage:
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die, x, y = Dice.Advantage()
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case disadvantage:
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die, x, y = Dice.Disadvantage()
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default:
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die = Dice.SimpleCast()
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}
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fmt.Printf("%s%d%s\tx: %d\ty: %d\n", Colors.ColorGreen, die, Colors.ColorReset, x, y)
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var die int
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die = rollDice()
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die += getModifier(getStat(skill.BaseStat))
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@ -1,18 +1,18 @@
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{
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"misc":{
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"level": 13,
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"level": 1,
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"name": "Bob"
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},
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"stats":[
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{"statName":"strength", "score":20, "proficient":false },
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{"statName":"dexterity", "score":10, "proficient":false },
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{"statName":"dexterity", "score":1, "proficient":false },
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{"statName":"constitution", "score":15, "proficient":false },
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{"statName":"intelligence", "score":10, "proficient":false },
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{"statName":"wisdom", "score":10, "proficient":false },
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{"statName":"charisma", "score":10, "proficient":false }
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],
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"skills":[
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{"skillName":"athletics", "proficient":false, "expertise":false, "baseStat":"strength"},
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{"skillName":"athletics", "proficient":true, "expertise":false, "baseStat":"strength"},
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{"skillName":"acrobatics", "proficient":false, "expertise":false, "baseStat":"dexterity"},
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{"skillName":"sleight_of_hand", "proficient":false, "expertise":false, "baseStat":"dexterity"},
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{"skillName":"stealth", "proficient":false, "expertise":false, "baseStat":"dexterity"},
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@ -24,6 +24,7 @@
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{"skillName":"animal_handling", "proficient":false, "expertise":false, "baseStat":"wisdom"},
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{"skillName":"insight", "proficient":false, "expertise":false, "baseStat":"wisdom"},
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{"skillName":"medicine", "proficient":false, "expertise":false, "baseStat":"wisdom"},
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{"skillName":"perception", "proficient":false, "expertise":false, "baseStat":"wisdom"},
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{"skillName":"survival", "proficient":false, "expertise":false, "baseStat":"wisdom"},
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{"skillName":"deception", "proficient":false, "expertise":false, "baseStat":"charisma"},
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{"skillName":"intimidation", "proficient":false, "expertise":true, "baseStat":"charisma"},
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