2022-08-19 18:09:05 +02:00
|
|
|
package main
|
|
|
|
|
|
|
|
import (
|
|
|
|
"encoding/json"
|
|
|
|
"flag"
|
|
|
|
"fmt"
|
|
|
|
"io/ioutil"
|
|
|
|
"os"
|
|
|
|
|
2022-08-20 22:01:13 +02:00
|
|
|
"github.com/fatih/color"
|
2022-08-19 18:09:05 +02:00
|
|
|
"gitlab.com/EternalWanderer/dice-roller/Dice"
|
|
|
|
)
|
|
|
|
|
|
|
|
var (
|
2022-08-20 22:13:12 +02:00
|
|
|
path, skillString, saveString, statString string
|
|
|
|
modifier, diceThrows, surfaces int
|
|
|
|
X, Y int
|
|
|
|
char Character
|
|
|
|
skillMap = make(map[string]int)
|
|
|
|
statMap = make(map[string]int)
|
|
|
|
advantage, disadvantage, stat_list, skill_list bool
|
2022-08-19 18:09:05 +02:00
|
|
|
)
|
|
|
|
|
|
|
|
func parseFlags() {
|
2022-08-20 22:13:12 +02:00
|
|
|
flag.StringVar(&path, "file", "stats.json", "Used to point to character sheet")
|
|
|
|
flag.StringVar(&path, "f", "stats.json", "Used to point to character sheet")
|
2022-08-20 22:01:13 +02:00
|
|
|
flag.StringVar(&skillString, "skill", "", "Skill to parse")
|
|
|
|
flag.StringVar(&statString, "stat", "", "Stat check")
|
|
|
|
flag.StringVar(&saveString, "save", "", "Saving throw to... throw")
|
2022-08-20 22:13:12 +02:00
|
|
|
|
2022-08-20 16:32:50 +02:00
|
|
|
flag.BoolVar(&advantage, "advantage", advantage, "Roll with advantage")
|
|
|
|
flag.BoolVar(&disadvantage, "disadvantage", disadvantage, "Roll with disadvantage")
|
2022-08-20 22:13:12 +02:00
|
|
|
|
|
|
|
flag.BoolVar(&stat_list, "stat-list", false, "Print list of stats, can also be used with -save flag")
|
|
|
|
flag.BoolVar(&skill_list, "skill-list", false, "Print list of skills to be used in combination with the -skill flag")
|
|
|
|
|
2022-08-19 18:09:05 +02:00
|
|
|
flag.Parse()
|
|
|
|
}
|
|
|
|
|
2022-08-20 17:07:03 +02:00
|
|
|
func isError(err error) bool {
|
|
|
|
if err != nil {
|
|
|
|
fmt.Println(err.Error())
|
|
|
|
}
|
|
|
|
return (err != nil)
|
|
|
|
}
|
|
|
|
|
2022-08-19 18:09:05 +02:00
|
|
|
func readJson() {
|
2022-08-20 16:32:50 +02:00
|
|
|
fmt.Println("Opening file:", path)
|
2022-08-19 18:09:05 +02:00
|
|
|
var file, err = os.Open(path)
|
|
|
|
if isError(err) {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
defer file.Close()
|
|
|
|
|
|
|
|
byteValue, _ := ioutil.ReadAll(file)
|
|
|
|
json.Unmarshal(byteValue, &char)
|
|
|
|
}
|
|
|
|
|
2022-08-20 16:32:50 +02:00
|
|
|
func initMaps() {
|
|
|
|
for i := 0; i < len(char.Skills); i++ {
|
|
|
|
skillMap[char.Skills[i].SkillName] = i
|
|
|
|
}
|
|
|
|
|
|
|
|
for i := 0; i < len(char.Stats); i++ {
|
|
|
|
statMap[char.Stats[i].StatName] = i
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-19 18:09:05 +02:00
|
|
|
func main() {
|
|
|
|
parseFlags()
|
|
|
|
readJson()
|
2022-08-20 16:32:50 +02:00
|
|
|
initMaps()
|
|
|
|
|
2022-08-20 22:01:13 +02:00
|
|
|
switch {
|
2022-08-20 22:13:12 +02:00
|
|
|
case stat_list:
|
|
|
|
for i := 0; i < len(char.Stats); i++ {
|
|
|
|
fmt.Println(char.Stats[i].StatName)
|
|
|
|
}
|
|
|
|
case skill_list:
|
|
|
|
for i := 0; i < len(char.Skills); i++ {
|
|
|
|
fmt.Println(char.Skills[i].SkillName)
|
|
|
|
}
|
2022-08-20 22:01:13 +02:00
|
|
|
case advantage && disadvantage:
|
|
|
|
fmt.Println("You can't roll with both advantage and disadvantage")
|
|
|
|
os.Exit(1)
|
|
|
|
case len(saveString) > 0:
|
|
|
|
result := savingThrow(getStat(saveString))
|
|
|
|
if advantage {
|
|
|
|
color.Yellow("Rolling %s saving throw with advantage...", saveString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
} else if disadvantage {
|
|
|
|
color.Yellow("Rolling %s saving throw with disadvantage...", saveString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Red("%d\n", result)
|
|
|
|
} else {
|
|
|
|
color.Yellow("Rolling %s saving throw...", saveString)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
}
|
|
|
|
|
|
|
|
case len(skillString) > 0:
|
|
|
|
result := skillCheck(getSkill(skillString))
|
|
|
|
if advantage {
|
|
|
|
color.Yellow("Rolling %s saving throw with advantage...", skillString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
} else if disadvantage {
|
|
|
|
color.Yellow("Rolling %s saving throw with disadvantage...", skillString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Red("%d\n", result)
|
|
|
|
} else {
|
|
|
|
color.Yellow("Rolling %s check...", skillString)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
}
|
|
|
|
|
|
|
|
case len(statString) > 0:
|
|
|
|
result := statCheck(getStat(statString))
|
|
|
|
if advantage {
|
|
|
|
color.Yellow("Rolling %s check with advantage...", statString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
} else if disadvantage {
|
|
|
|
color.Yellow("Rolling %s check with disadvantage...", statString)
|
|
|
|
fmt.Printf("x: %d\ty: %d\n", X, Y)
|
|
|
|
color.Red("%d\n", result)
|
|
|
|
} else {
|
|
|
|
color.Yellow("Rolling %s check...", statString)
|
|
|
|
color.Green("%d\n", result)
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
2022-08-20 22:13:12 +02:00
|
|
|
flag.Usage()
|
2022-08-20 22:01:13 +02:00
|
|
|
}
|
2022-08-20 17:56:01 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func getProficiency() int {
|
2022-08-20 18:56:23 +02:00
|
|
|
// https://worldbuildersjunction.com/what-is-proficiency-bonus-in-dd-5e-how-it-works-calculated/
|
2022-08-20 17:56:01 +02:00
|
|
|
return (char.Misc.Level-1)/4 + 2
|
2022-08-20 16:32:50 +02:00
|
|
|
}
|
|
|
|
|
2022-08-20 17:07:03 +02:00
|
|
|
func getSkill(skillName string) Skill {
|
2022-08-20 16:32:50 +02:00
|
|
|
return char.Skills[skillMap[skillName]]
|
|
|
|
}
|
2022-08-19 18:09:05 +02:00
|
|
|
|
2022-08-20 17:07:03 +02:00
|
|
|
func getStat(statName string) Stat {
|
2022-08-20 16:32:50 +02:00
|
|
|
return char.Stats[statMap[statName]]
|
|
|
|
}
|
|
|
|
|
2022-08-20 17:07:03 +02:00
|
|
|
func getModifier(stat Stat) int {
|
2022-08-20 18:56:23 +02:00
|
|
|
// https://worldbuildersjunction.com/dungeon-and-dragons-ability-scores-explained-for-beginners/
|
2022-08-20 16:44:47 +02:00
|
|
|
return (stat.Score - 10) / 2
|
|
|
|
}
|
|
|
|
|
2022-08-20 17:56:01 +02:00
|
|
|
func rollDice() int {
|
2022-08-20 22:01:13 +02:00
|
|
|
var die int
|
2022-08-20 17:56:01 +02:00
|
|
|
switch {
|
|
|
|
case advantage:
|
2022-08-20 22:01:13 +02:00
|
|
|
die, X, Y = Dice.Advantage()
|
2022-08-20 17:56:01 +02:00
|
|
|
case disadvantage:
|
2022-08-20 22:01:13 +02:00
|
|
|
die, X, Y = Dice.Disadvantage()
|
2022-08-20 17:56:01 +02:00
|
|
|
default:
|
|
|
|
die = Dice.SimpleCast()
|
|
|
|
}
|
2022-08-20 22:01:13 +02:00
|
|
|
switch die {
|
|
|
|
case 20:
|
|
|
|
color.Magenta("Natural 20!\n")
|
|
|
|
case 1:
|
|
|
|
color.Magenta("Natural 1!\n")
|
|
|
|
}
|
2022-08-20 17:56:01 +02:00
|
|
|
return die
|
|
|
|
}
|
|
|
|
|
|
|
|
func statCheck(stat Stat) int {
|
|
|
|
return rollDice() + getModifier(stat)
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
func savingThrow(stat Stat) int {
|
|
|
|
die := rollDice()
|
|
|
|
|
|
|
|
if stat.Proficient {
|
2022-08-20 18:56:23 +02:00
|
|
|
die += getProficiency()
|
2022-08-20 17:56:01 +02:00
|
|
|
}
|
2022-08-20 18:56:23 +02:00
|
|
|
return die + getModifier(stat)
|
2022-08-20 17:56:01 +02:00
|
|
|
}
|
|
|
|
|
2022-08-20 17:07:03 +02:00
|
|
|
func skillCheck(skill Skill) int {
|
2022-08-20 18:56:23 +02:00
|
|
|
var die int
|
|
|
|
die = rollDice()
|
2022-08-20 17:07:03 +02:00
|
|
|
|
|
|
|
die += getModifier(getStat(skill.BaseStat))
|
|
|
|
|
2022-08-20 16:32:50 +02:00
|
|
|
switch {
|
|
|
|
case skill.Expertise:
|
2022-08-20 17:56:01 +02:00
|
|
|
die += getProficiency() * 2
|
2022-08-20 16:32:50 +02:00
|
|
|
case skill.Proficient:
|
2022-08-20 17:56:01 +02:00
|
|
|
die += getProficiency()
|
2022-08-19 18:09:05 +02:00
|
|
|
}
|
2022-08-20 17:07:03 +02:00
|
|
|
return die
|
2022-08-19 18:09:05 +02:00
|
|
|
}
|