mirror of
https://gitlab.com/EternalWanderer/dice-roller.git
synced 2024-11-28 21:03:51 +01:00
51 lines
920 B
Go
51 lines
920 B
Go
package main
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import (
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"flag"
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"fmt"
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"math/rand"
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"time"
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)
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func main() {
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var surfaces, modifier, diceThrows, attacks int
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rand.Seed(time.Now().Unix())
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flag.IntVar(&surfaces, "s", 20, "Specify amount of die surfaces")
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flag.IntVar(&diceThrows, "t", 1, "Specify dice diceThrows")
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flag.IntVar(&modifier, "m", 0, "Stat modifier")
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flag.IntVar(&attacks, "a", 1, "Attacks")
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flag.Parse()
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for i := 0; i < attacks; i++ {
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if attacks > 1 {
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fmt.Println()
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}
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Cast(surfaces, diceThrows, modifier)
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}
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}
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func Cast(dieSurfaces, castAmount, modifier int) {
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var (
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casts []int
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cast, total int
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)
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for i := 0; i < castAmount; i++ {
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cast = rand.Intn(dieSurfaces) + 1
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casts = append(casts, cast)
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total += cast
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}
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if castAmount > 1 {
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fmt.Println(casts)
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}
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if modifier != 0 {
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fmt.Println("Without modifier:", total)
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fmt.Println("With modifier:", total+modifier)
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} else {
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fmt.Println(total)
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}
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}
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